Vidjagame Apocalypse 28 – Fake Band Camp

VGA28

You can never have too many musical episodes, right? This week, we give a listen to five bands that exist only in their respective games (counting down our favorites as we go). There’s also some talk about Luigis and clown heists, a little bit of fawning over just-released indie game Papers, Please, and a look at the games people nagged you to play so much, you didn’t want to play them anymore. (WARNING: We may nag you about these.)

Question of the Week

What’s your favorite indie, low-budget, download-only, or otherwise non-AAA game, and why?

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Theme song by Matthew Joseph Payne. Break song is Game Launch Rock! by BRENTALFLOSS. Haunting and beautiful New Releases Theme by David B. Cooper. Background NES-music compilations by WiiGuy309.

34 thoughts on “Vidjagame Apocalypse 28 – Fake Band Camp

  1. Castle Crashers. It was my first ever download title, and I fell in love with the art style immediately. The game was an immense amount of fun and it poked fun at a lot of 4-player brawler (maybe, I don’t know. It had A LOT of references that I didn’t recognize).
    Speaking of 4-player brawlers, IT HAD 4 PLAYER OFFLINE CO OP OMG in an era where those ceased to exist.

    1. Also, how could you guys forget the band in the beginning of Brutal Legend? The game itself is revolved around music!

  2. QOTW: Although I may not be the biggest fan of it, I do enjoy Minecraft a lot so I’ll have to go with that. It may be “goalless” but its super fun to get into with friends and I spent a lot of time building various Batcaves and other comicbook-inspired locations.

  3. SKULLLGIIIRRRRRLLLSS mothafuckas.
    Gee gosh this game is seriously amazing. I easily clocked in 100 hours of it and it was $15 with free character DLC on the way. The balance is one of the tightest I’ve seen in a fighting game, so I see a good variety of characters online even though there’s only 9. This game is so freaking PRETTY GOSH, it’s fun to watch the game in slow motion just to see the little details on every frame of animation.
    And ya know,despite the complaints, this game is actually pretty good at representing diverse female characters. I mean one of the females is a transforming abomination of evermoving flesh. I just don’t understand the complaints about the characters being too sexualized when about half of them are pretty freaky.

  4. FTL: Faster Than Light

    Not only was it the first press review copy that I received, but it helped to fill a gap in the genre that had been neglected for quite a while. Games like Space Pirates and Zombies were pretty good in their own right, but FTL featured both crew and ship micromanagement…not to mention that it is a heck of a lot of fun.

  5. Mount and Blade Warband: Napoleonic Wars, a multiplayer only expansion that because of the setting with its crude firepower and reliance on formation tactics, it forces players to work together and play as if they were in the setting making for huge 100 vs 100 battles that feel like battles and sieges. Further more there’s a great server where you can have an up to 200 player vs up to 400 bots commanded by human players in a siege horde style mode.

  6. QotW: Mark of the Ninja.

    Because it manages to be one of the best stealth games ever made, despite(or is it because of) being a 2D game.

  7. my kneejerk answer has to be Super Meat Boy, but does anyone remember Abuse? its an old Windows game where you played as a questionably Predator-looking bounty hunter (?), side scrolling his way through a huge space ship, basically wasting Xenomorphs. it was Aliens vs Predator before such a thing existed. the controls were tight, you moved with the keyboard and aimed with the mouse on a 2D plane. badass intuitive controls, a great metallic, washed out art style, complete absence of story, fast pace, steep difficulty. it’s the best AvP game that never existed, and you can find it on old shareware sites.

  8. TrialsHD, hands down! My cousin pushed me HARD to download the demo, so at first it was just to shut her the hell up. After playing it for a few minutes, the first time an exploding barrel blew me sky high I was hooked. Hearing my guy shout “YEEEEEEE-HOOOOOO!!” as he fell to the hard ground was the drink, and returning the controls so I could make his broken body seizure-twitch was the chaser.

  9. My favorite low budget/indie title would have to be Amnesia the dark descent, its combination of terrifying horror, cheap scares and some good old fashioned puzzle solving just really do it for me! I also love how the game envelopes its Victorian setting so well with all the crazy pseudoscience and steam technology. Its just a generally wicked game, and I would thoroughly recommend it : )

  10. My favorite low budget/indie title would have to be Amnesia the dark descent, its combination of terrifying horror, cheap scares and some good old fashioned puzzle solving just really do it for me! I also love how the game envelopes its Victorian setting so well with all the crazy pseudoscience and steam technology. Its just a generally wicked game, and I would thoroughly recommend it : )

  11. SEQUENCE!

    I feel like that game was made for me in a way. Basically a rhythm game where you gotta time button presses as buttons fall down, but you had 3 different screens to keep track of. Health, mana, and a spell screen that would always give you a certain arrow combination depending on what spell you used. You fight monsters this way and use a combination of spells to wither down each boss/monster till it’s dead. There are drops which you need to synthesize new equipment or spells, and while the start of the story isn’t the best it catches up with some pretty unique bosses and art to go along with it. There’s a huge plot twist at the end and one of the achievements requires you to actually use your brain and go out of the game to find the solution. It’s one of the only games I’ve 100%d and auuugh so good.

  12. While titles like Limbo and journey were pretty good and unique, the one that stands out for me has to be Guacamelee. Yeah, i know it’s recent, but honestly I just think it does everything it sets out to do right. The gameplay is easy to grasp but precise and constantly evolving, the art-style is vibrant and colorful and doesn’t feel cheap at all, the story is simple but well presented and funny, it’s chock full of fun easter eggs and homages to other games.

    And yes, the concept is very reminiscent of a metroidvania, but the way the combat works is starkly different from anything that came before, and it’s Mexican flavor and music are refreshing and make it stand out from almost anything else out there.

  13. Defense Grid. It’s the game that showed me indie games are actually really good and don’t have to look like crap. I loved the level and unit designs and it had a great narrator as well.

  14. Well my favorite is recent but I found myself loving the crap out of it. I downloaded Gateways during the steam sale for 1.30 and I have loved the hell out of it. The puzzles are simply mind blowing. There’s something to be said about an Metroidvania title that you start off with a portal gun and from there the tools get more mind bending then even that. The plot is nothing great but I fricking loved it. Only because it’s the first puzzle game in a while that has stumped me and hardcore.

    TLDR: Love hard puzzle games. Love metroidvania formula. Love mind bending science based toolset. Gateways automatically awesome. Who farted?
    (did you read the last part out loud?)

  15. Mark of the Ninja or Shadow Complex, definitely.

    Both games were incredibly fun, and I would go out on a limb and say Mark of the Ninja was actually one of my favorite games from 2012. I highly recommend both games to anyone, and would love to see a sequel to both.

  16. Lone Survivor would have to be mine. I was skeptical about how the 2D pixelated graphics would translate into a survival horror game, but the creepy atmosphere and protagonist made for a very unsettling game. It was much like a 2-D Silent Hill with a Metroid map. Ahhh geez, I really want to play it now.

  17. QOTW:

    I love limbo. The grey scale of the landscape blew me away the first time I saw it. I loved the challenge of the game, and that ending pissed me off. Screw the spoiler alert; It has been out for long enough. The last puzzle that ends with the character laying back down in the same position as the start of the game, was the best ending for the mood of this great game.

    Hard Corps: uprising is another great game. Its was very reminiscent of old school Contra.

    The last game I have is not a real indie game, but call of jaurez: gunslinger is what every call of jaurez should be from here on.

  18. Does freeware Spelunky count? I probably played that more than any single game this generation. Plus I did end up buying the paid version later when it finally came to the PC.

  19. The Void, by Icepick Lodge. It’s kind of a bad game in a lot of ways, in terms of design and mechanics. I think lots of people would hate it. But I love it, because of its bizarre atmosphere and absolutely beautiful environments. Good music too.

  20. QOTW:

    Playing Journey right when it came out was an expierence like no other. I ended up playing through it another dozen or so times eventually become a white cloaks guide to new players ushering them through the cycle of death and rebirth.

    But so far this year I am going to say that my favorite is Gunpoint, the gameplay is fun, the design is superb and the writing is literally laugh out loud funny at times.

  21. QOTW:

    Playing Journey right when it came out was an experience like no other. I ended up playing through it another dozen or so times eventually become a white cloaks guide to new players ushering them through the cycle of death and rebirth.

    But so far this year I am going to say that my favorite is Gunpoint, the gameplay is fun, the design is superb and the writing is literally laugh out loud funny at times.

  22. QOTW: gotta go with bastion. such an amazing experience all around. the narration and AMAZING music over the addicting game play was totally spellbinding for me. also the first time ive gone out of my way to buy a soundtrack for a game. cant wait for transistor.

  23. Rune Factory is a great series. I use to be a big Harvest Moon fan but I don’t even bother with the new entries, because the ruin factory games are significantly more enjoyable.

  24. Fez and Super Meat Boy are superb in different ways but similar in that they both have amazing soundtracks. I slightly prefer Fez and hope like hell that there will be a sequel.

  25. QOTW: Primal Carnage. A class-based FPS that features a team of mercenaries vs a team of MOTHERFUCKING DINOSAURS. Carnage is incredibly polished for an indie FPS, and it really forces teamwork and use of class-specific abilities. Plus, it finally realizes the dream I’ve had since I first played Jurassic Park on the Genesis: a game where you play as a velociraptor that isn’t terrible.

  26. QOTW: Primal Carnage. A class-based FPS that features a team of mercenaries vs a team of MOTHERFUCKING DINOSAURS. Carnage is incredibly polished for an indie FPS, and it really forces teamwork and use of class-specific abilities. Plus, it finally realizes the dream I’ve had since I first played Jurassic Park on the Genesis: a game where you play as a velociraptor that isn’t terrible.

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