Vidjagame Apocalypse 81 – The End is The Beginning

VGA-ep-81

WARNING: Some games don’t truly kick in until after the credits roll. With that in mind, we’re shining a “Light” on Destiny, Disney Infinity 2.0, Microsoft’s Minecraft, handheld wishery and more!

Question of the Week

What game did you enjoy even more after the credits rolled?

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UPCOMING VIDEO GAME PRE-ORDER BONUSES
listed roughly in order of release date

Theatrhythm Final Fantasy Curtain Call *LAST CHANCE*
-Pre-order for free upgrade to Limited Edition version which also includes a 5-track CD sampler of THEATRHYTHM remixes in exclusive alternative packaging
Naruto Shippuden: Ultimate Ninja Storm Evolution – Day 1 Edition *LAST CHANCE*
Day 1 costume DLC, mecha Naruto card and bonus anime
-AMAZON EXCLUSIVE: Free Samurai Armor DLC pack
Middle Earth: Shadow of Mordor
-Pre-order and receive access to The Dark Ranger
Super Smash Bros. 3DS *NEW*
-Contains Super Smash Bros
The Legend of Zelda: Hyrule Warriors *NEW*
-Pre-order Hyrule Warriors to receive a code to download EXCLUSIVE Twilight Princess costumes for Link and Zelda
Dragon Age: Inquisition 
-Deluxe Edition includes Flames of Inquisition ArmorWeapons Arsenal and Armored Mount
Aliens Isolation *NEW*
-Pre-order for free upgrade to the Nostromo Edition, which includes the bonus content “Crew Expendable”, + an exclusive digital graphic novel
Borderlands: The Pre-Sequel
-Pre-order and receive the Shock Drop Slaughter Pit FREE
Far Cry 4  
-Free Limited Edition upgrade includes Hurk’s Redemption, a series of three-action packed single-player missions. You’ll embark on an epic quest to find a rare artifact while using “The Impaler” harpoon gun
-Amazon-Exclusive pre-order bonus, the Elephant Double-Barrel Rifle
Call of Duty: Advanced War Fighter
-Free Day Zero Edition Upgrade: 24 Hour Early Access with Double XP
– two custom weapons, the AK-12G Assault Rifle and CROSSBOW-B2
-Advanced Arsenal Bullet Brass exoskeleton and EM1 Quantum directed energy weapon
Halo: The Master Chief Collection *NEW*
-Receive FREE Pinata Skull (enemies will drop plasma grenade with every melee)
Assassin’s Creed: Unity
-Every single week through launch, Assassin’s Creed is giving away incredible prizes.
The Chemical Revolution MissionExperience an explosive extra mission that involves a genius chemist, a secret formula and a plot for revenge!
The Armor Splitter Axe: Carve through the thickest armor with ease
DriveClub – PS4
-Pre-order for Amazon exclusive instant access to the high-powered Mercedes supercar, access to the RUF RT12 R super car, and a driver level boost
Evolve 
-Pre-order for free Monster Expansion Pack
Batman: Arkham Knight 
Pre-order to play as Harley Quinn. Utilize her unique weapons, gadgets, and abilities. Plus, contains 4 Exclusive Challenge Maps

29 thoughts on “Vidjagame Apocalypse 81 – The End is The Beginning

  1. QOTW: Last of us. I found the actual gameplay overrated in the game, and while it wasn’t a slog to get through, the stealth was uninspired and rudimentary, and the shooting was average at best, with no real innovation. However the story was excellent and has still left a lasting effect on me, and while I still feel the same about the gameplay, I’ve grown to enjoy the story even more.

  2. QOTW: The most recent Dues EX game was awesome till the final decision came down to push this button for ending A or this button for ending B. With that in mind I found the videos that played after picking A or B to be amazing due to the footage used and epic musical score. Not really a true after credit love affair but awesome none the less.

  3. QOTW: The first Mass Effect game. After trekking across the entire galaxy trying to stop Saren and finally killing him I actually felt kind of sad knowing that such an epic journey had to come to an end. The end credits music (M4 Pt. 2 by Faunts) really captured my emotions at that point and the overall feel of the game for me. I immediately started another play through but not before buying the entire soundtrack just so I could hear that beautiful end credits music forever. Also the music video for that song is ridiculously awesome.
    https://www.youtube.com/watch?v=gISlB1IdUjI

  4. Hey Chris Disney Infinity is free now, you just have to buy the figures. Don’t let the guys bully you into not buying the Marvel figures.

  5. The Souls series in general, basking in the long hard fought victory, reflecting on the great journey I had taken…

    …and then the game will ask you to have another go… sure thing I say!

  6. QOTW: The interactive end credits sequence of Madden was awesome, i’ll remember that a Capella dog choir for the rest of my life. And man, all that naked male booty! I didn’t even think it was possible to create an E rated orgy, but those clever bastards at Tiburon pulled it off! I had no idea Frank Gore could do THAT with his tongue, ill never look at Andrew Luck the same way again.
    But then there came the pretzels, so much death.

  7. QOTW: Easily the first Metal Gear Solid. After Snake (and friend) snowmobile out into the sunrise with the end credits, The Best Is Yet To Come is played. After the song/credits, you see a live action POV video of dog sledding (ref. Iditarod) with Naomi’s dialogue, “The important thing is that you choose life… And then… live!” (quick clip: http://youtu.be/Z8AeLziFJhI?t=5m39s )

    Something about it strongly resonated with me. I really liked the game, but after that sequence I fell in love with it. Metal Gear Solid 2 ruined that, of course. Th Revolver Ocelot/Liquid nonsense would at least be funny if they’d swapped dicks (SNAAAKE! I’VE BEEN ALIVE INSIDE THESE BALLS ALL ALONG! NOW DIE! etc etc)

  8. QOTW: It took me maybe around 80-90 hours to beat Dragon Quest IX on the DS. After the credits roll on what was a really enjoyable and complete story, the game throws you back into the game, where I ended up spending another 150 hours on maxing out all of my characters’ subclasses, completing the absurd amount of side quests, and attempting to finish the games near endless secret dungeons. Even at well over 200 hours, I didn’t come close to finishing it.

  9. Last week proved that a change of pace can be fun and this week proved how much this show needs Mikel. Things got really contentious, especially in the second segment.

  10. For me, It was Final Fantasy XIII. I absolutely loved the story of the game, but I also loved a lot of the end game stuff waiting for me afterwards, though it did take me forever to get the Treasure Hunter Achievements as well as the rest of them. And for the record in contrast to Chris, I love this game… UNAPOLOGETICLY.

  11. QOTW: Tak II. Their is a credit role deployed by the bad guy trying to trick you into leaving the game so that he can claim victory by no contestt. Then you get a cool boss fight.

    Or literally any open world game because then its time to start Pigeon/Package/Statue/Note/Orb//Treasure/Feather Hunting.

  12. you know, just because a lot of people play shooters where you respawn infinitely like they’re just random goofy funtimes that don’t require teamwork, that doesn’t mean that’s actually what they are. there are seriously competitive communities around a lot of games that work that way, and communication and teamwork is extremely important for them.

    Also, kinda funny that CoD got lumped in with “console shooters that don’t do that” considering its main competitive mode is a one-life-per round thing heavily inspired by counterstrike.

  13. For shame LT crew, the one time TWEWY gets mentioned no one had anything to say about it. I guess it’s my responsibility to school you all and write an article explaining why this game is so good.

    For the QOTW, I’m just gonna say pokemon. 30 hours to beat it, 120 hours to breed perfect battle specimen.

  14. Great episode. I totally agree with what Anne said about games being the only medium where there’s constant pressure to be innovative. Maybe not for a 2D platormer like Super Meat Boy, but for games like Watch Dogs and Sleeping Dogs, for example, virtually every review points out its similarity to GTA, and says it might be worth skipping for people who play GTA. I don’t recall seeing a reviewer of 12 Years A Slave say “It’s well-made and enjoyable, but it doesn’t really bring anything new to the genre. 6.5/10”. I don’t think developers should have to reinvent gameplay every time they want to tell a unique story. But that’s just my opinion.

  15. QOTW:
    For me it was Valkyria Chronicles. I thoroughly enjoyed the combat system and immediately started a new game plus when I beat it. It opened up the usual extra challenges and difficulties, but I was very surprised to find that there were also new story missions that shed new light on the plot and characters that I grew to become very attached to. I love doing second play throughs where you’re rewarded with more story and lore beyond the main campaign.

  16. QOTW: A lot of my favorite games usually offer some kind of “New Game+” feature. I could pick any of them, but I’d say that very recently I’ve been replaying through the levels in Wonderful 101. After you beat the game you get the usual you’d expect from a platinum game, higher difficulties and secret unlockable weapons. Although I don’t agree with how long it takes, I’m having a lot of fun with slowly unlocking all the characters while getting better at the combat system and watching my scores get better.

  17. I really liked neir. The game I enjoyed the most was fallout 3. Not that the DLC was that big of a draw but I just kept playing.

    Destiny has swallowed up a good chunk of my life. Like an mmo grind but done with fun mechanics. I agree with what Chris was saying about reviewers being confused and I feel sorry that his voice was so alone.

  18. QOTW: Pokemon: Any Version. It doesn’t take a long time to beat the main quest in a Pokemon game – the majority of the hours I put into those games happens after I beat the elite four. That’s when the entire region becomes available to explore, legendary monsters show up, some scientist or park owner invents a way to transport my Pokemon from previous games into the new world (I still have a few of my favorite Pokemon that have made the journey from Pokemon Ruby in 2003), and some battle tower/subway/mansion exists for me to spend hours beating random NPCs in 3 on 3 battles to earn rare items.

  19. QOTW: Mega Man Battle Network on the GBA. Upon completing the final boss, you get the omnipresent gold star next to your save. Loading back into it unlocks a huge amount of new territory to explore and secret bosses that all give you crazy, game-altering chips. It’s been a hot minute since I played Battle Network 1 or 2, but I know I maxed out the in-game clock at 99 hours on both of them exploring every nook and cranny before and after I beat the story. So, so many double A batteries. I’m sorry, nature.

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