Vidjagame Apocalypse 144 – Our Top 10 Games of 2015

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It’s time for our last show of the year, and we’ve put together a big one. A rotating cast of regular VGA hosts is joined by friends of the show (including Bob Mackey, Heidi Kemps and Chris Watters) to discuss our favorite games of 2015. There’s even a mysteeeeerious “holiday special” sandwiched in between! All that awesomeness left no room for current-events talk, so we’ll resume our regular format when we return in 2016. In the meantime, merry Christmas and happy holidays!

Question of the Week

What’s your personal Game of the Year for 2015?
(Yeah, it’s the same question as last week – answer in the comments below or in our forums, and we’ll read your answers on our first show of 2016.)

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15 thoughts on “Vidjagame Apocalypse 144 – Our Top 10 Games of 2015

  1. My GOTY was Witcher3, hands down. Even more than that, it’s now probably one of my favorite games ever. A masterpiece of story, exploration, combat and dazzling visuals. Chris, you can hate lore all you want, but I’m gonna keep eating it up. 🙂

  2. As both a man of curated tastes and the biggest fan of Fallout who has ever graced these comments, Fallout 4 doesn’t belong anywhere near a list of best anything. It has next to no exposition despite being an RPG, there is no choice or urgency, the main quest factions don’t even have their endgames or motivations laid out and the gameplay itself is a sea of copy pasted brown tubes with nothing inside save the same raiders and radiation orks. It’s barren and uninteresting, with only a handful of things to tie it to Fallout, or RPG’s in general, considering the mess Bethesda went and made with the perk system. Just thinking about the praise heaped upon this game makes me angry, and I never get assblasted over opinions about video games. Thanks for reading my blog, now I have to go cry myself to sleep. Merry Christmas.

  3. Absolutely excellent year end wrap up!
    the American Jazz Listeners segment was brilliant! so weird! so good.
    so… Time Squad showed up? excellent! enforcing the past, to protect the future!

    Mikel, is there any way that you can replace that insanely loud beep tone you use to cover up spoilers with something a little more pleasant and less disturbing? it is super loud and scares the shit out of me because I’m ever expecting it. maybe something more game related? some game sound that’s less loud. I feel sorry for anyone with headphones on.

    1. Hey, sorry about that – I didn’t edit on my usual setup this ep (I was traveling, so earbuds and a PC instead of cans and a Mac), so apologies if anything sounds off. I thought I had made the beeps tolerable, but I’ll take another look and see if I can minimize the ear-damage. Thanks for bringing it to my attention.

      Also, I don’t know if you saw my tweet about it (https://twitter.com/Wikiparaz/status/674698256211795968), but huge thanks for all the cool swag you sent us! Cutting out the Raccoon stickers by hand sounded arduous, but the results were really cool.

  4. I cannot express my happiness when you all started talking about Homestuck. I’ve spent literally years trying to get a Homestuck conversation going in the Cape Crisis forum, and to hear the VGA crew talk about even briefly made me smile. God bless you, Toby Fox.
    I really hope Brett keeps reading so I can gush about with him on Twitter.

  5. Hearing Brett and Chris gush about MH4U for 15 minutes brought a smile to my face. I remember getting the original Monster Hunter on PS2 back in 2004, thanks to a recommendation from a friend. My family had gotten broadband internet a few months prior and the game was my first real foray into online play; I had the original PS2 model at the time, so I had to buy a network adapter. No other series will approach the amount of hours I put into those games. I used to spend time on the Capcom forums before it was even rebranded as Capcom Unity. The fanbase was passionate and always hoped NA would get the same treatment as Japan did. It sucked not getting an english release of Monster Hunter 2, but plenty of fans modded their PS2’s just to play it. They wouldn’t let a little thing like the lack of english language in their game stop them from playing their favorite series. I put hundreds of hours into the 3 PSP ports that followed the original PS2 release, but I sadly stopped playing after the series made the jump to Nintendo consoles. A bit of a shame actually, considering the evolution the series went through at that point. The original game had a handful of weapons to choose from, no ability to stack items in storage or during a quest, no charge or power attacks from weapons, no fancy player movements other than rolling from one side to the other, no green sharpness until the first psp title, so on and so forth. The original Hunter Rank didn’t go above 20 for F’s sake! It’s hard to believe I was 19 years old at the time and now I’m approaching 31. I still own a few items I won from a Capcom trivia contest, thought up by a friend of mine. Good times! Long story short, I think I might actually get myself a 3DS and a copy of MH4U next year. If there’s online play, I would love to play with you guys one day.

  6. I’m surprised to say my answer is Bloodborne. I love the Souls games, but this was a year with Metal Gear and Fallout. it’s been nearly a year and I’m still having fun killing beasts. but I’m never gonna finish the Chalice Dungeons, because fuck dead ends and red spiders.

  7. GOTY: Bloodborne
    Witcher 3 had a great aesthetic but the combat was too rigid and incongruous with how powerful Geralt was meant to be. Metal Gear was brilliant but felt cut short. Rocket League was the closest contender. And while MH4U and Xenoblade are modern JRPG magic, I sadly have not yet played them enough to give them full consideration.
    So, Bloodborne is the clear winner. It is the correct way to assemble a video game. It has hard action. It has a mysterious setting. Its challenging feel is built into that setting. It demands you level up your brain as much as you level up your character. It’s all killer and no filler, edges all sanded down and smooth. Even after the Souls games, the design remains surprising and unformulaic, and it commands your attention at all times.

  8. BEST SECRET SOUND EVER!
    QOTW: Since I’m a shitty editor I’ll rephrase my response from last week so it isn’t like some word human-centipede. I’m going to be a millennial cry baby and say it is a tie between “Life is Strange” and “Tales from the Borderlands”, I don’t think I can really pick the definitive number one here. LiS had some great story telling. It had such great character connections I was damn near brought to tears several times. And that final episode it was such a mind fuck on the level of Bioshock’s “why are you just doing what some voice tells you to do?” While TftB had some amazing humor and very likable characters that made me laugh out loud, but it lacked a bit that deep connection. Overall Tales is a better crafted story but it lacks a bit of heart, maybe because playing as two characters, while interesting, really adds to the idea that I’m a decision maker and not the person. Both of these games grabbed me the minute I started playing them I was always chomping at the bit for even a hint of when their next episode would be released.

  9. My game of the year is Splatoon. When Nintendo first announced it, it didn’t really seem to grab me and from there on I would skip it anytime I watched a Nintendo Direct. I simply had no interest in it.

    Then a about a week before it was released, Nintendo put out that TestFire demo that allowed everyone to play Splatoon online on certain nights and certain times. I got hooked from that night and pre-ordered the game right after. Since then, I’ve put in something crazy like 300 hours into Splatoon and still play it, pretty much every day. The support for that game has been pretty great too, with Nintendo adding new weapons or maps every week along with new gear.

    Also, the Secret sound at the end of this episode was hilarious lol

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