Vidjagame Apocalypse 147 – An Inside Blob

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For decades, character designers have kept a hidden ace up their sleeve, one so powerful that they probably feel like hacks for using it, and so rarely do: if you put a cute face on a vaguely rounded shape, the resulting character will be irresistible and people will line up to buy its merchandise. Today’s Top 5 looks at some especially effective blob protagonists (blobtagonists?) whose quivering, jelly-like forms have kept us entertained over the years. It’s then on to talk about this week’s charming re-releases, including a Boy and His Blob and Dark Cloud 2, before we take a hard look at the songs you were introduced to by games.

Question of the Week

What’s a third-party Nintendo exclusive you’d like to see get a second life on another console?

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Theme song by Matthew Joseph Payne. Break song is Kirby/Snoop Dogg -REMIX- (author unknown). Haunting and beautiful New Releases Theme by David B. Cooper.

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If ya haven’t checked out the Laser Time YouTube channel, here’s something swell you might’ve missed!

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11 thoughts on “Vidjagame Apocalypse 147 – An Inside Blob

  1. Does Eternal Darkness count? It was kinda second-party.

    If it doesn’t, I’ll say I was delighted by the Wii game Lost in Shadow, and am fairly certain I was the person who purchased a copy.

  2. Gotta go with The Conduit, solely because of the amount you guys talked it up back in the Tdar days. Never played the game or even saw it on sale so it would be pretty cool to get a chance to play it. I remember Brett saying something about the ending involving old U.S Presidents in Gears of War style armor – what else do I need to say?

  3. This episode is a stone-cold classic. 5-o clock shadow on your taint is one of the funniest things Brett has ever said.

  4. I have two picks.

    First is Mushroom Men: The Spore Wars (https://en.wikipedia.org/wiki/Mushroom_Men) It’s a prety neat 3D platformer with a really cool, kind of Tim Burton-esque art style. It’s about little mushroom men who live in the real world, so they fight animals like insects and rodents, and their weapons and buildings are made out of trash.

    Second is the Wii version of Prince of Persia: The Forgotten Sands (https://en.wikipedia.org/wiki/Prince_of_Persia:_The_Forgotten_Sands_%28Wii%29). It’s a completely different game than the game of the same name for Xbox 360 and PS3, and it’s possibly even better. Really good usage of the Wii remote as a pointer for some of the special moves, like creating platforms and such.

    These two do have a thing in common that kind of holds them back nowadays besides the standard definition. That’s the motion control waggle used for the combat.

  5. This episode was AWESOME. For whatever reason, you guys + drinks + videogame show = best podcasting ever. Here’s hoping we get a Tyler roast next week.

    Also living in Ottawa, I can confirm Tyler’s story about how shitty our summers can get. It’s only gotten worse the past few years.

  6. This episode was so good guys. Love hearing the Tdar and LT originals together again. And oh man that secret sound might be the funniest yet!

  7. My QotW answer has to be Another Code for the original DS. It’s basically a point and click mystery/adventure game, but made some really cool use of the touch screen and microphone. One puzzle had the player use the stylus to scrape rust off of a panel so you could read a clue, and another puzzle involved blowing into the microphone to fog up a glass window to see a key code to unlock a door. I super regret selling my copy with my DS after moving to a new town and needing the money to pay rent – I’d rather have been homeless for a week because this game is impossible to find now and I miss it so, so badly.

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