Vidjagame Apocalypse 213 – Fan Games That Went Legit

We’ve got a bona fide indie developer in our midst this week, as Theresa Duringer of Temple Gates Games joins us to talk about her new mobile adaptation of strategy board game Race for the Galaxy. She also helps us talk about five games that began as fan projects or unofficial mods, only to earn the eventual blessing and/or backing of the companies whose work they were celebrating. Then it’s onward toward NBA Playgrounds, Strafe, Deadly Premonition becoming a board game, and your favorite experiences playing games in 3D.

Question of the Week
If you could have a video-game version of any board game, what would it be?

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Theme song by Matthew Joseph Payne. Break song is NBA Playgrounds Theme, composed by Steve Molitz and performed by Particle. Haunting and beautiful New Releases Theme by David B. Cooper.

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If ya haven’t checked out the Laser Time YouTube channel, here’s something swell you might’ve missed!

UPCOMING VIDEO GAME PRE-ORDER BONUSES

Kingdom Hearts III
Red Dead Redemption 2
South Park: The Fractured But Whole
Death Stranding
Final Fantasy VII Remake
Spider-Man

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11 thoughts on “Vidjagame Apocalypse 213 – Fan Games That Went Legit

  1. I will always remember complaining that Street Fighter X Megaman was PC only. Brett scolded me on twitter with something like “Just play it there, its free! Or just apperciate that it exists for others to enjoy”

    I still have never played, sorry I just don’t play PC or mobile games.

    I do try to remember Brett’s angry advice. I’ll quietly hope for Disney Afternoon on Switch if it doesn’t happen oh wells.

      1. I used my phone to type this but I get your point.

        I own a great laptop but I bought it for non-gaming uses. Did let a friend play Heroes of the storm on max settings.

        Even with a controller and an hdmi running to my tv. I just don’t enjoy pc gaming.

      2. It could, but would require me to pay however much it costs to buy and install Windows, which I have zero interest in owning or using. When they released the game it was Windows only, maybe they did other ports since then.

  2. If they can make Street Fighter the movie the video game, how about Street Fighter the Board Game the Video Game?

    Hmm… actually I would like a Settlers of Catan for the 3DS. I’ve heard lots of things about that game but have never found the space or time to play it. If we can have it on smartphones, it would be nice to have it on a Nintendo system, with a Mario /Zelda / or Fire Emblem theme.

  3. Wow! Nice throwback reference to Mad Magazine the Board Game. We did have it. It was like the reverse of Monopoly.

  4. Super fun episode, nice to see new guests from different corners of the gaming world pop up every now and then.

  5. I like how Chris kept trying to get Theresa to join in, but I don’t think I heard a peep out of her if Chris didn’t try to get her into the discussion. I wonder if the guys need to let guests know they’re welcome to chime in, or if she’s just a quiet lady? Heidi and Bob never have a problem getting in there, but other new guests might need a little priming early on, no need to worry about straying way off topic.

  6. QotW: I’d love to see a video game try and capture the excitement of “Betrayal at house on the hill”. It can be per game session, kind of like Left4Dead. You get four random people together exploring a haunting house until it triggers the the betrayal event. With the real time aspect in the game and the looming threat that you or any one of your friends be a traitor, I feel like it can can transition nicely.

  7. glob bless you mikel reparaz, for bringing up Heroes Quest. I owned that game and unfortunately didn’t have any friends who wanted to or liked playing TTRPGs and so i tortured my family who felt a little pity for me and made them play with me. They were SO BORED. I still have some of the little figurines that i tried painting like they did with those warhammer figurines i saw in white dwarf magazine. yay.

  8. QotW: Theresa mentioned adapting the more modern legacy takes on classic board games like risk and life. It got me thinking about my current fave legacy game Arkham horror : the card game. It involves building a deck for your investigator and taking down a Lovecraftian horror plot. You usually fail, but if you succeed you gain experience points to spend on upgrading cards in your deck. Trying to come up with ideas to adapt this into a video game I figured eternal darkness is already and adaption of Arkham . You play as group of people throughout time trying to take down/survive a cosmic horror scenario and the events, places and items in early chapters influence the later chapters.

    Question of the week dreams really can come true!

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