This week, Jorge Albor of Experience Points Podcast returns as we take a look at five examples of a strange modern gaming trend: semi-interactive sequences that make you stagger, stumble, or crawl helplessly while dramatic things happen around you. We then take a deep dive into Death Stranding, breathe a sigh of relief at the Sonic movie redesign, and dig into your favorite oddball games.
Question of the Week: What’s a recent game-design trend you hate?
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