Retro Spinoffs That Outshined Modern Games – Vidjagame Apocalypse 375

The arrival this week of Bloodstained: Curse of the Moon 2 got us thinking about retro-styled games that started out as companion pieces to bigger, more modern spectacles, but quickly became fan favorites and even enduring classics – so we grabbed Leif Johnson to talk about five of the best examples, after which we chat about Iron Man VR, get weirdly excited for Ready Player Two, and talk about the games you’re most looking forward to in the latter half of 2020.

Question of the Week: What’s your favorite present-day retro game (say, released in the past decade or so)?


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9 thoughts on “Retro Spinoffs That Outshined Modern Games – Vidjagame Apocalypse 375

  1. my predictions for the top 5 (no order)…Dark Void Zero…Mighty Gunvolt….Bloodstained…..hmm can’t think of 2 more

  2. eh…does DK 94 really count for this list? Would you really consider it a companion piece to the original DK or DKC? Wouldn’t be better classified as a soft remake or sequelish? M&DK then would be the companion piece/successor..

  3. I hate to say it but Shovel Knight was the game that kept on giving.
    I loved the style of the game and I loved the difficulty ( playing the King of Cards I just learned you can break the checkpoints. Had no idea)
    Never mind that the expansions were free if you got the OG Shovel Knight but even if you didn’t these games are worth every penny.
    The music, the game play, the humour, the minigames everything about this game is great. Kudos Yacht Club Games

  4. Mighty Gunvolt Burst was an excellent retro style game. With its upgrade system and bosses it felt like a natural evolution of the Mega Man series. It even gave a good home to poor Beck, so good im sure it left him saying “That’s more like it”.

  5. Matty, I often enjoy your positive ‘live and let live’ takes on things, but Ready Player One is as vapid as it gets. It’s We Didn’t Start The Fire in book form.

  6. I have to give some love to the Pillars of Eternity series by Obsidian. As kid born in the 90’s, I was too busy playing one RPG: Pokemon. So, I never had that nostalgia for isometric RPG’s like Baldur’s Gate. I had no expectations going into Pillars of Eternity, other than the vague idea that some of the people involved made Fallout New Vegas and beloved classics like Planetscape: Torment. While the ride was slow at first, eventually I was hooked by the deep role-playing elements and the beautifully rendered areas that are more akin to paintings than a 3D space.

    Pillars of Eternity 2 is a favorite because it takes place in the pirate-infested region of Deadfire. Unfortunately, Mikel, this game does not make Blackbeard into likable character, though there is still plenty of swashbuckling, rum drinking, and sea-shantying to make the trip worthwhile.

  7. Hey VGA! Thanks for the great bonus times and loving the streams Matty. This is a hard one! Curse of the Moon and Volgarr the Viking are almost perfect, but there are two fan projects that must be shouted about from the rooftops. First is the Streets of Rage Remake. It’s a brilliant mash up of the Genesis trilogy with branching level paths across all three games. There are added cut scenes for story, and even a shop for a sense of progression to spend your points on secret characters and costumes.

    The other one is Mega Man Unlimited, the Sonic Mania of Mega Man games. I love this game so much, it’s right up there with the best Mega Mans. Like 9 and 10, it follows the trend of a little too difficult for its own good – but the level design is so well done it never feels frustrating.

    Both of these games feel like dreams you have as a kid – making your own Mega Man and mashing up your favorite beat-em ups. These guys actually did it, and they are great!

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