Hotline Miami 2: Wrong Number and DmC: Definitive Edition – Let’s Do This!

[UPDATE: DmC: Definitive Edition stream embedded above, Hotline Miami 2 archive below. Enjoy!]

We visit the south in the ultra-violent top-down murderfest Hotline Miami 2: Wrong Number and then visit the deep south as we fight through Hell in the standard murerfest DmC: Definitive Edition. Watch Chris and Dave spill some blood on Twitch starting at 3PM!

Grab DMC – Devil May Cry: Definitive Edition on Amazon!

10 thoughts on “Hotline Miami 2: Wrong Number and DmC: Definitive Edition – Let’s Do This!

  1. I loved Dmc, will pick this up when I get a new console
    was so underrated, overshadowed by the overrated Bioshock Infinite

    1. DmC was released two full months ahead of Bioshock Infinite, and aren’t even similar genres. I fail to see BI infinite being in any way responsible for DmC’s failure.

      If anything, Metal Gear Rising: Revengeance could have been more of a factor, since it came out only a month apart, and was the same kind of genre. Of course, MGR is a better game in every respect save maybe level design, so I’m not even going to pretend that it was in any way unfair for MGR to out-stage DmC.

      1. Even though Infinites buzz was high at that point and promotional stuff was starting.
        And it got love it didnt really deserve imo compared to Dmc as well as its predecessors, hopefully there will be more Bioshock games thatll make up for it.

        1. I know what you mean because I remember seeing ads for Bioshock everywhere and everyone in my gaming circle was hyped for its release. I figure most gamers were saving their money for it and wrote DMC off even after the most critics loved it. I know I played it after playing Bioshock and I don’t remember much from it other then its great baptism scene/opening but DMC combo system is still in my thoughts daily.

  2. I LOVE DMC. Played on the 360, then again on the PC re-release, with the framerate boost and the graphical enhancements. Compelling protagonist, intricate, elaborate combat mechanics, and a compelling, if not overly exaggerated narrative, all contained in a 4-6 hour experience.

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