With the launch of the Xbox One’s backwards compatibility feature, software-based emulation of the Xbox 360’s vast library of games has become a reality. And while the first run of transferable titles boasts over 100 games to choose from, the actuality of the available games is a head-scratcher. Fallout, Mass Effect, and Gears of War are all there, but did we really need Feeding Frenzy? The Keflings franchise? Goddamn Putty Squad!?
Fortunately, we’ve been given full agency to vote on games that we believe should be ported soon, or at least pushed up in the queue. But with any popularity contest, some truly deserving talents fall by the wayside simply due to lack of recognition. If any of these make you say, “Hey, that looks good,” I’ve provided handy links so you can put your vote where your mouth is.
Remedy didn’t knock it completely out of the park with Alan Wake, but damned if they didn’t hit a two-run homer. You’d think setting your story in a small Alaskan town with an impending supernatural element coming to torment the lead would’ve been a recipe for success — even if the majority of the conclusion takes place in the DLC chapters (one of which included an instantly dated Version Wireless ad). It’s a good idea to revisit this before the same team thrusts Quantum Break upon us.
Oddly enough, L.A. Noire has become a bit of a devalued entity on the internet, between the hammy acting and repetitive, sometimes inconsistent mechanics. One might say that the game isn’t aging well, but you can’t deny its uniqueness — the fully captured facial animations still haven’t been trumped. It’s been years since Rockstar even hinted about the future of this police procedural, so it might be a good idea to have the game available on the current generation. Plus, the One’s screenshot features will make it much easier to share the actors’ many dumb faces.
This is a “better safe than sorry” scenario. I think we can all imagine Electronic Arts opening a presser with the announcement of a remastered collection of Issac Clarke and friends’ space zombie fun. They’d be fools not to, quite frankly. But nothing is certain, and in the unlikely event EA doesn’t want to make money, the original Dead Space should tide us over.
Burnout Paradise/Need for Speed: Hot Pursuit
Both of these deserve a shot, but it’s better to condense these two Criterion-developed games into one entry. The Burnout franchise has a long history of satisfying, pedal-to-the-metal racing action, and the jump to an open, multiplayer-encouraged world went shockingly well. And Need for Speed’s 2011 entry is quite simply the most fun I’ve had in a multiplayer game. If these titles appear in your queue, rev up your Gold subscriptions and meet me back in the streets.
Saints Row 2
Many would argue that Saints Row 2 is the pinnacle of the franchise. It’s came out at just the right time, hitting the market half a year after the lifeless “realism” of Grand Theft Auto IV. Later games in the series would engage in a little too much try-harding and forced memes, but SR2 is a tremendous balance between the silly and genuine, occasionally getting more emotional than Niko’s dreary plot could manage. It may not have dildo bats, aliens, or any in-car duets, but it does have the best collection of side quests you’ll see in an open world. Bourgeois pigs!
The next 5 games are on page two!