Vidjagame Apocalypse 238 – RIP Kinect

Microsoft ended production of Kinect last week, dealing a final blow to the ill-fated camera peripheral, so we’re dedicating today’s Top 5 to a look back at five of its best games, with help from PCWorld Reviews Editor Alaina Yee. We then tear into a long list of new releases including Super Mario Odyssey, Assassin’s Creed Origins, Wolfenstein II, Dead Hungry, and Bubsy (for which sharp-eared listeners can enter to win a code), after which we look at Sony’s Paris Games Week and the video game characters you’d dress as for Halloween.

Question of the Week
In honor of Bubsy’s comeback, which long-dead platformer mascot would you bring back from obscurity?



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Theme song by Matthew Joseph Payne. Break song is I’m Han Solo from Kinect Star Wars. Haunting and beautiful New Releases Theme by David B. Cooper.

If ya haven’t checked out the Laser Time YouTube channel, here’s something swell you might’ve missed!

And while we’re showing videos, check out these video answers to last week’s Question of the Week!


Kingdom Hearts III
Red Dead Redemption 2
Death Stranding
Final Fantasy VII Remake
Crackdown 3
Call of Duty: WWII
God of War
Metro: Exodus
Monster Hunter World
Dragon Ball FighterZ

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18 thoughts on “Vidjagame Apocalypse 238 – RIP Kinect

  1. QotW: Bonk! (or his Futuristic counterpart, Zonk, despite being a shooter). The Bonk series is often overlooked, it some nice gameplay mechanics, and a great soundtrack. Plus he has a huge head! C’mon who doesn’t love that!

  2. QOTW – I think the only long-dead platformer I’d have any interest in seriously revisiting is Sparkster from Rocket Knight Adventures and the sequel, appropriately titled, Sparkster. It’s a game that didn’t really need a cute mascot since he’s covered in armor and outfitted with a sword and jet-pack, but that was the early 90s for ya. I had Rocket Knight Adventures on the Genesis and it was pretty entertaining, and pretty damn difficult. It was a game that seemingly every summer vacation I’d drag out of my basement and attempt to beat, but that game just goes on and on and I never did beat it.

    1. Alfred Chicken never left. He is still here. Watching. Waiting.

      Wait… if what I’m looking at is right, the message where he talks about how he’s really cool is COMING FROM INSIDE THE HOU

  3. QOTW: I’d bring back Blinx or Banjo. I never played the Blinx games but I like its potential as a character. Banjo is more obvious as I loved the first two on n64 and actually liked nuts and bolts. I think there’s definite potential there.

    Also side note, I’m pumped for the xbox one x! Got my project scorpio preorderd and so excited to play it on Tuesday.

  4. QOTW: Treasure president Maegawa announced that they will have a game release in 2018. Maybe they can bring back Dynamite Headdy. The original may not be Treasure’s best work but the head-switching mechanics and puppetry aesthetic made for a very creative title. I would not mind seeing Treasure make another Dynamite Headdy.

  5. I want Q-Bert back and I want it voiced by the raccoon that lives under Chris’ porch. And it goes without saying that I want him to spew every vulgar thing under the sun.

  6. I think I might be the only one on Earth who would love to see Alex Kidd make a comeback. Back when I was a wee lad, my grandma had a Sega Master System (yeah, my grandma is really freaking cool). I remember spending hours playing Alex Kidd in Miracle World, and loving the hell out of it. A next-gen revisiting to the series would tickle my tickle trunk just right.

  7. Jesus tap dancing Christ guys, it was wonderful to hear a Heroes of the Web-esque segment again. I hate that those jerkoffs always preface their negative review of The New Colossus by saying how much they loved the New Order or the New Blood. Well, first off, no one loved the New Blood. It wasn’t very good. And secondly, if they’d actually played the New Order, they’d remember a character named J, with the following cutscene where the game let’s loose with that SAME ESS JAY DOUBLE YOU propaganda they seem to hate so much:

    So fuck them. That segment had me in stitches.

    QOTW: I’d bring back Star Control….wait isn’t Stardock working on a new one, a spiritual successor? Yes, but who cares about that, Toys for Bob announced they’re making The Ghost of the Precursors, an actual sequel to Star Control 2, the greatest game ever made. So all my prayers are answered.

  8. QotW: Since Dave took the true answer, Tomba, I’ll settle for the other PlayStation-era mascot with wild, flaming locks: Sweet Tooth. Car combat is a forgotten genre these days, but I’d love to see another entry in the core Twisted Metal series with everyone’s favorite evil clown. Fully destructible environments in 4K with modern online play technology seems like a good time.

  9. QOTW: My pick would have to be Rocky Rodent, a completely forgotten SNES character that used hairstyles as weapons. His design reminded me of a cuter Rat Fink skateboard character. And the game was pretty fun. I loved using the mohawk boomerang which could stick to walls and be used as platforms. His voiced catch phrase that he said at the beginning of each stage was, “Yeehaw!” Of course he wore Chuck Taylors. How can a 90s mascot character NOT wear Chuck Taylors??

  10. QotW: Maybe not dead but certainly overlooked: Dragon Quest’s Slime. Smiley faced and nearly harmless beating slimes with a bamboo stick always made me feel bad (only drakes rivaled their cuteness) and they lend themselves so well to merchandise. Just googling slimes I’ve seen an image of an adorable infant sleeping on a slime beanbag and Naga from Slayers sleeping with slimes I’ll provide a link to the later

  11. QOTW: Pulseman! The game’s super underrated and Game Freak’s presumably still got the license so I’d love to see him make a comeback. The electric charge bounce ability is fun to use and they could probably find ways to improve on it.

  12. Dramatic review readings really are a treat, we need them once in a while.

    QOTW: In a previous life before I was a ghost I may or may not have been named Roland. It turned out I shared this name with a Amstrad home computer mascot. They basically just pasted his name across a multitude of games where ever possible no matter the actual character of the game was. It truth I don’t him back, I just had to call out a shady practice from the past. He did have a cool name though.

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