Who says 2D’s dead? The year-end cavalcade continues as we take a look at five of our favorite retro-styled games to arrive this year, with help from Steve Guntli and Woody Ciskowski of Ultra 64! Then it’s on to Wattam, news from the Game Awards, a new Xbox, and your favorite new characters of 2019.
Question of the Week: What’s your personal Game of the Year for 2019?
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thanks for this, went ahead and purchased a few of the top 5’s you mentioned. Was a little scared when yo said a good Contra game dropped this year, thought you were going to name Rogue Corps…lol
Forget this year’s crop of HBO Miniseries Simulators and mindless open-world collectathons, the best game of the last twelve months was Gris. The art is the game’s standout feature. More than once I would stop and soak in the gorgeous backdrops and the details in the foreground, especially in the forest and underwater areas. The gameplay is engaging, which can be difficult in this genre. The puzzles aren’t trivial; the platforming requires some skill; each of the game’s areas are unique and brisk; and the hidden bonus items encourage exploration and replay. The story is well-told and the game world integrates into it, giving you more things to unpack on future replays, much like re-reading a great book. At only 3 or 4 hours per play, the game doesn’t feel padded or overstay its welcome.
I haven’t been touched by a game in this way since 2012’s Journey; these kinds of games really show what makes gaming as a medium special. This is the kind of game we should point to when celebrating the medium.