2021’s Best Games (So Far) – Vidjagame Apocalypse 426

We’ve passed the midpoint of the year, so with help from Alex Faciane of Chilluminati and Super Beard Bros, it’s time to look back at five games that did the most to light up our first six months of 2021. Then we’ll dig into Scarlet Nexus, Cruelty Squad, some interesting Sony rumors and acquisitions, and the long-neglected EA properties you hope to see make an overdue comeback.

Question of the Week: What’s your personal favorite game of 2021 (so far)?


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8 thoughts on “2021’s Best Games (So Far) – Vidjagame Apocalypse 426

  1. QOTW: My 2021 GOTHY would have to be the only 2021 game I’ve played: New Pokemon Snap (Yakuza: Like a Dragon is still in its shrink wrap). It’s been a fun way to spend time with my younger kids, who are 3 and 4 and still struggle with understanding most gameplay concepts. We take turns doing tours, and everyone has a chance to increase the final score for each level. Plus its a fun opportunity to introduce them to different Pokemon.

  2. QOTW: My game of the half year is Mass Effect Legendary Edition. Like Mikel, I never really played the first two games so playing them with improved graphics and UI was a really great experience. Also, shoutout to Scott Pilgrim. I recently read the comics and saw the movie and it’s just a great beat em up by itself.

  3. QOTW: My GOTHY is Gnosia, a single player Werewolf/Mafia/Among Us style game I played on Nintendo Switch. It is set on a space ship where up to 15 crew members have to determine which members have been overtaken by an alien entity known as Gnosia. A time loop is also involved and the infected and specialized roles switch players every time. You yourself will often have to be Gnosia. I was incredibly impressed in how well such a social game was translated to a single player visual novel and after the dozens upon dozens of loops, each character felt like a real person who you could understand with specific tells and playstyles that could help you deduce roles. The story is great too. Ending the loop involves having to learn all the secrets of the crew members and there were numerous effective twists and surprises thrown in. Some parts can get repetitive when you repeat the same type of loop trying to set up certain conditions to interact with certain characters better (especially since you aren’t always going to be believed and Gnosia attacks can throw a wrench in your plans), but I’ve never played a game like this before and it had me hooked from start to finish.

  4. QOTW: My game of the half year is Mass Effect Legendary Edition. Like Mikel, I never really played the first two games so playing them with improved graphics and UI was a really great experience. Also, shoutout to Scott Pilgrim. I recently read the comics and saw the movie and it’s just a great beat em up by itself.

  5. QOTW: Easy answer would be Monster Hunter: Rise. It’s the first Monster Hunter I’ve really sunk my teeth into. However, there is one game that has sunk its teeth into me, and that’s Castlevania: Symphony of the Night. I’ve played a handful of Castlevania games in the past (Dawn of Sorrow and Super Castlevania IV on my 3DS for example) and I have loved every one of them, but I never made time to play SotN until they released it on PS4. And WOW, this game holds up incredibly well. The combat is fluid, the exploration is addictive, and the music is absolutely killer. Apparently rumors of a Castlevania Advance Collection have been circulating, which gets me excited to play Aria of Sorrow and Circle of the Moon. Hopefully someday soon Konami realizes that they are sitting on beloved franchises that (if done right) can propel them back into cherished videogame developer instead of depressing pachinko parlor beta cuck fuckheads. Love the show!

  6. QOTW: It’s super close between RE: Village and Hitman 3 but Hitman 3 just about takes it. Village had some amazing moments and I loved the first two thirds especially, but I didn’t care so much for the later parts from the Stronghold onwards. Hitman 3 on the other hand I loved each and every level in its own way, it’s always rewarding in each level to hit that moment of familiarity when you can “see the Matrix”, and its hugely satisfying to set up all the pieces to get that perfect assassination. Dartmoor in particular is perhaps one of the best designed levels I’ve played in any game in recent history. I really hope IO Interactive will knock it out of the park in the same way with the upcoming Bond game.

  7. i hope hope hope you guys are recording today after the OLED announcement…gotta get those reactions

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